<aside> 💡 Usage guidance for custom asset PAK files in UnrealZoo.
</aside>
Usage guidance for custom asset PAK files in UnrealZoo.
YourProject/Content/PakFiles/YourProject/Content/PakFiles/| Function | Description |
|---|---|
mount_pak(pak_file_path, pak_order=0) |
Mount a PAK file at runtime |
unmount_pak(pak_file_path) |
Unmount a PAK file |
get_mounted_paks() |
List all mounted PAK files |
is_pak_mounted(pak_file_path) |
Check if a PAK is mounted |
get_pak_files(pak_file_path) |
List files in a PAK |
get_pak_assets_in_pak(pak_file_path) |
List assets in a PAK |
scan_pak_assets(mount_point, force_rescan=True) |
Scan assets from mount point |
load_pak_asset(asset_path) |
Load an asset from PAK |
get_pak_assets(package_path) |
Get assets under a path |
register_pak_assets(package_path, category) |
Register assets to asset pool |